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January 8th, 2013 at 2:22am https://twitter.com/Diablo/status/288412968469798913 |
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January 8th, 2013 at 12:19pm
Hopefully not, but we are not able to give an ETA yet though. |
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January 8th, 2013 at 4:12pm
If I have to pick one I would have to go with the classic soon™ |
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January 9th, 2013 at 12:39pm
PTRs are planned indeed :-) [edit] stupid typos /rage :-( |
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January 9th, 2013 at 1:02pm
There have been quite a few requests (demands even) recently for more player-testing of content before we release it, and we would like to accommodate that whenever it makes sense to do so. A downside when player-testing is involved is that more time is required before content can be released, but we are of course trying to find a good balance on that so that the wait for new content is not unreasonably long. |
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January 9th, 2013 at 3:18pm
I am unfortunately not yet able to provide any specifics on the content that will be tested, but it does look to be a sizeable patch :-) Also, the Diablo III PvP Update blog mentions that dueling is currently scheduled to release with patch 1.0.7, so hopefully (if all goes well) you guys should be able to get some testing done on that.
Not a good feeling to have :-( Please don't forget that it is never wrong to take a break from a game if you are not having a good time playing it... sometimes a break is all it takes for something to become enjoyable again :-) |
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January 9th, 2013 at 3:54pm
I am still wondering why you do not better utilize PTRs. PTRs purpose is for in-game testing, right? So let us do the testing, jesus..! You raise some good points, and these points have been raised by others as well, and I just want you to know that we are taking note of them. In regards to one about TDM, I believe I made a few comments on this not too long ago in another thread on that topic. But to answer your question: Yes, the purpose of PTRs is for player-testing, and we will indeed use them for that purpose. (Keep in mind though, developers will not put content up for testing if they do not feel said content lives up to their design goals.) In regards to transparency, this is a topic that we can agree that we should try to improve on. I honestly doubt that we will ever see something like developer journals or drawing boards as you suggest, mostly because of the heavy iteration process that constantly goes on in the development team, but it would be wrong of me to say that there is no room for improvement :-) |
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January 9th, 2013 at 3:57pm
I have not heard anything different since that tweet was made, so I believe this still stands true. |
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January 10th, 2013 at 8:31am
Ty Vaneras.
The PTR patch notes are still being compiled, which is why I cannot offer you any specifics yet, but it should not be long until you will get all the information about the contents of the patch :-)
I hate to burst your bubble here, but I am actually a him ;-) |
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January 10th, 2013 at 9:02am
I'm just another dude on the internet so I am not able to live up to anyone's fantasies LOL. Wait wait wait, patch notes is complited? Yup. The notes are not quite finished yet but they are being finalised now, which is why I am going to go all out crazy now and use the words "quite soon" :-O |
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January 10th, 2013 at 9:35am
son, on this week or not? Not sure it will be today, I just can't promise that. I really would give you guys an exact time and date if I could, but that is not possible to do as there may be some last minute changes... this is why I feel so compelled to make variants of the word "soon" :-) |
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January 11th, 2013 at 12:08pm
That really changes a lot from patch to patch, as it very much depends on the nature and complexity of the content.
I'm not going to say there is no chance, but I think it will be unlikely that the notes will be ready for posting on this side of the weekend. |

