|
|
November 8th, 2012 at 8:58pm Can the CMs add a "view profile" feature to their forum posts? Whenever Lylirra, Grimiku, Vaeflare, etc talk about your chars I always wish I could see them. Would be nice. |
|
|
November 9th, 2012 at 2:21am We may not be able to provide you with links to our profiles (largely to help prevent against possible harassment issues), but if you have questions about our Diablo III play experiences you can always ask us. We’re usually pretty open about what we’re current playing or experiencing with, and we love to chat about that kind of thing with fellow players whenever we can. We also tend to talk a lot about our play experiences on Twitter, so free to follow us: @Lylirra @Grimiku and @Vaeflare |
|
|
November 9th, 2012 at 3:09am
How many chars do you have ? I have four characters, but I am mostly focused on my main who is a Witch Doctor. I also have a 60 Barbarian, a mid-30's Demon Hunter, and a mid-20's Hardcore Witch Doctor. I use the gold auction house with my main, but my alts use nothing except self-found items. And all the gold I get goes to my main who is Paragon 16 for now. You guys uber Blizz geared? "Sword of a thousand truths" <== South park reference LOL We do not get special items or treatment as employees, and with that in mind I would say my gear is pretty average. My main character rarely sells items on the gold auction house, so most items are bought on a small budget. The most expensive item on my purchase history only went for 2 million gold and is a 914 DPS ceremonial knife. |
|
|
November 9th, 2012 at 6:34pm
Without being condescending, hateful or confrontational I will like to point out that you will be considered a noob , not a high profile player. We're community managers, not developers or testers. Our job is to relay community feedback to the developers, ensure that they're aware of the latest trends and hot topics, be a voice/advocate for the player whenever possible, and (in return) communicate information from the development team back to you. There are a myriad of other responsibilities, too, but those are the big ones. Whether or not we're "noobs" in your mind is irrelevant to our ability to perform our jobs well. |
|
|
November 9th, 2012 at 6:42pm
What Monster Power level are you playing on, out of curiosity? At No Monster Power, both the keys and the demonic organs have a 5% chance to drop. At MP1, that chance goes up to 10%, and then it will increase by another 10% for each additional MP level. We're unaware of any bugs with key/organ drops (we've been keeping a close eye on that), and if you take a look at these forums players are seeing key drops all the time. It's possible it's just a streak of bad luck, you know? In fact, I've been having similar problems with the Act II keywarden myself; he's being a big jerk and won't deliver. /shakes fist
It's a bug. :( |
|
|
November 9th, 2012 at 7:35pm
I don't personally have a problem with the affix. It's not my favorite, but I've learned how to deal with those Elite packs and I've got gear that supports it. My personal experiences don't represent all players, though. And that's a very important realization when it comes to being a community manager. While knowledge and awareness of the game is critical (since it provides context to the feedback we're seeing), we can't let our own opinions bias what we pass on to the development team. We can politely disagree, of course, but we keep that to ourselves. :) Our goal is to pass along information to the developers that will allow them to make informed decisions -- ones that they feel will benefit the long-term health of the game -- not further our own personal agendas as players of Diablo III. (That said, I think the changes we're considering to Reflects Damage are super interesting, and I'd love to see how they might be implemented.) |
|
|
November 9th, 2012 at 10:06pm
We do. Quite a bit. We even make sure that we play together weekly during scheduled sessions. We may not all be Paragon 100 or have 80k+ Elite kills to each of our characters' names, but we're still experienced gamers and go out of our way to contextualize the feedback we see on a day-to-day basis. As for your example, that was information provided directly from the developers, not something based in personal opinion.
No. I'm saying that just because my personal experience has been different doesn't mean that feedback regarding the difficulty of Reflects Damage is any less valid. Please read the whole post and try to understand its context. =/ |
|
|
November 9th, 2012 at 10:47pm
We know some players may not always agree with how the game designed, or why some changes are made. It's not worth lying or purposely misrepresenting information, though. As for Hellfire Rings, we didn't want a single item to be a source of Brimstone farming. Even so, we're currently evaluating what else we might allow the rings to salvage into. |

