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Jay Wilson Interview With IGN Exposes More Details on 1.0.5

Posted September 17th, 2012 at 11:33pm by Astray
In an article posted today on IGN, Jay Wilson provided a few interesting morsels of information on the Infernal Machine and Monster Power mechanics arriving with patch 1.0.5. Players will enjoy more bang for their buck in magic find, experience and loot by increasing the difficulty. There's also a special legendary ring reward for completing the (yet to be fully fleshed out) Infernal Machine event where you fight stronger versions of bosses, similar to Pandemonium events in Diablo II.

Monster Power is the change that will probably excite hardcore Diablo fans the most. "The goal of the system is to allow players set a monster power level, and the higher they set the level the bigger the bonuses they'll get to magic find, experience and loot drops -- but the harder the game will be," Wilson told IGN. "It's a system we've put in to allow players to have a lot more control over the difficulty of the game."

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For players who have capped out the game and seen everything there is to see, Wilson and the team want to give you something to strive for, namely the Inferno Machine. "At level 60 players can find various objects to put together a device that will allow them to fight more powerful bosses hidden throughout the game," said Wilson. He wouldn't go into much more detail than that, though, noting that part of the fun is "figuring it out." The hope is that this gives people who are grinding for items something of a "meta game" to enjoy while they're hunting for loot. Completing the Inferno Machine can apparently net you a legendary ring acquirable only through this event.

Jay wouldn't give a timeline when asked about the PvP patch, noting that they originally wanted it launched this year but they won't push it out until it's up to the quality standard they expect.

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